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  • 金沙娱东城官网

    MouseDrag Component

    Provides the entity with drag and drop mouse events.


    Dragging [Data = {MouseEvent}]
    is triggered each frame the entity is being dragged
    StartDrag [Data = {MouseEvent}]
    is triggered when dragging begins
    StopDrag [Data = {MouseEvent}]
    is triggered when dragging ends

    See Also


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    public this .startDrag(void)

    Make the entity produce drag events, essentially making the entity follow the mouse positions.

    See Also

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    public this .stopDrag(void)

    Stop the entity from producing drag events, essentially reproducing the drop.

    See Also