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    DebugCanvas Component

    Events

    DebugDraw
    when the entity is ready to be drawn to the stage
    NoCanvas
    if the browser does not support canvas

    When this component is added to an entity it will be drawn by the DebugCanvas layer.

    Crafty.debugCanvas.init() will be automatically called if it is not called already to initialize the canvas element.

    To visualise an object's MBR, use "WiredMBR" or "SolidMBR". To visualise a "Collision" object's hitbox, use "WiredHitBox" or "SolidHitBox". To visualize an entity's click area, use "WiredAreaMap" or "SolidAreaMap".

    Methods

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    .debugAlpha()

    public .debugAlpha(Number alpha)
    alpha

    The alpha level the component will be drawn with

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    .debugFill()

    public .debugFill([String fillStyle])
    fillStyle

    The color the component will be filled with. Defaults to "red". Pass the boolean false to turn off filling.

    Example

    var myEntity = Crafty.e("2D, Collision, SolidHitBox ").debugFill("purple")
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    .debugStroke()

    public .debugStroke([String strokeStyle])
    strokeStyle

    The color the component will be outlined with. Defaults to "red". Pass the boolean false to turn this off.

    Example

    var myEntity = Crafty.e("2D, Collision, WiredHitBox ").debugStroke("white")

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